5e divine soul hexblade Being able to twin Cleric spells in addition to sorcerer spells has been a real boon (healing word, death ward, heal). I'm going to play a clockwork soul sorcerer in a campaign starting shortly starting at level 6. To help you get to grips with this hybrid arcane and Generally speaking I would go Divine Soul 1/Hexblade 3/Divine Soul +X as an overall sorlock build. Still debating w/ my GM if I get hit by two targets can I twin Hellish Rebuke. If you really want to embrace the support role, check out Twilight Cleric 2/Celestial Warlock X if you're willing to rearrange your scores a bit. Having such a blessed soul is a sign that your innate magic might come from a distant but powerful familial connection to a divine being. This would allow you to get a few free spells from the Hexblade spell list like Shield or Armor of Agathys while also giving us a strong main action cantrip with Eldritch Blast. Spiritual weapon+twin toll the dead is also great, no need for guiding bolt. Divine Soul for that sweet guidance, healing and buff spells. This makes them excellent Divine Soul Sorcerers. (D&D 5e) tabletop RPG ruleset. Playing with I need some opinions here. It is going to be hard to narrow down the best cleric and sorcerer spells, for a sorcerer’s limited picks. Healing Word, Guiding Bolt, Haste, Invisibility, Hold/Dominate Person/Monster, etc- all of this gets ridiculous when copying it, and you WILL take Twinned Spell. . Oath of the Watchers 7 / Hexblade 2 / Divine Soul 11 (Default) This progression starts with 1 level in Paladin, then 1 level in Hexblade Warlock, Divine Soul is an excellent choice for Sorcerer subclass. Since Divine Soul like to buff a lot, Extended is the few metamagic that is really good for them compared to others. Gather your party and venture forth! Members Online. If you want to be more melee forcuesed. This D&D 5E build, the HexElo Hey everyone, I've got another game coming up soon and was hoping for some help with a build. This guide makes a good point to race to lvl 5 sorc to pick up Fireball. Firstly, the character gains a Draconic/Divine Soul Sorc 6/ Hexblade Warlock 12/ Vengeance Paladin 2 - No Aura but I guess has more consistent damage with Life drinker and more spellslots means more smites. Assuming Point Buy, they'd look something like this: Half Elf Hexblade 1/Divine Soul Sorcerer 9 or Hexblade 5/Divine Soul Sorcerer 5 STR 8 DEX 13+1 CON 15+1 INT 10 WIS 10 CHA 15+2 D&D 5E [GUIDE] The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) [Updated 12/20/21] Thread starter Obliza Start date Nov D&D 5E Swashbuckler / Hexblade help Dax Doomslayer; Apr 19, 2023; Character Builds & Optimization Replies 3 Views 6K. D&D 5E [GUIDE] The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) [Updated 12/20/21] This makes the already powerful sorclock into a beast by using hexblade's bonuses and divine soul's bigger spell selection, which is exactly what I was trying to come up with on my own. Apart from that a Hexblade is not able to use any of its Invocations like Thirsting Blade or Lifedrinker with the Shadow Blade. You get third-level Sorcerer spells, cheap low-level slots to cast Shield and Absorb Elements out of, 5 SP to be able to "consume" Consdier Sorlock instead. If you won't splash hexblade, choose a race with medium armor such as mountain dwarf or githyanki. Twin Casting is ridiculous on Divine Souls, to the point where they're defined by their second metamagic choice. Apr 21, 2023. Control is the top dog in 5e. Favored by the Gods – 2d4 to an ability check or saving throw we fail is a huge boost to our survivability. The idea is a 5 hexblade/15 divine soul sorcerer holy psuedo paladin using a greatsword. If the target cursed by your Hexblade’s Curse hits you with an attack roll, you can use your reaction to roll a d6. If not then I think 2 paladin is all you need for this build. D&D 5E [GUIDE] The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) [Updated 12/20/21] Thread starter Obliza Start date Nov D&D 5E Swashbuckler / Hexblade help Dax Doomslayer; Apr 19, 2023; Character Builds & Optimization Replies 3 Views 6K. 8 hunter ranger/ 1 druid/ 11 eldritch knight/ 1 hexblade warlock/ 5 swords bard/ 6 vengeance paladin/ 8 divine soul sorcerer (all stats important here, though certain martial abilities would have to be filled through feats[mounted combatant, martial adept, sentinel, slasher, piercer, solamnia possibly through epic boon feats eg. Pure Hexblade is, in truth, a weaker class, mechanically speaking, than so much as a single level dip into Sorcerer, especially Divine Soul because of their level one ability Favored by the Gods which is good at any level as well, as well as the ability to have Level 1 Spell Slots to cast Shield. Pin by Iganaka on D&D Homebrew stuff Home brewing, Fails . Hexblade’s Curse – bonus action to mark a The Hexblade D&D 5e warlock patron is the most optimal choice for a warlock and sorcerer multiclass build in D&D 5e. They have many of the absolute best divine spells, including most of the best healing options, a ton You have three competing uses for your bonus action: Hex, Hexblade's Curse (when available), and Quicken Spell. While clockwork is a strong chassis on its own, im currently considering between a 1 level dip into either order cleric or hexblade warlock (likely taking a second hexblade level at 7) as both are pretty compelling options. Round one you're only going to have one of those. Rolled stats are 16/15/14/14/13/8 and going half elf so will end up with 8 STR/14 DEX/16 CON (15+1)/14 INT/14 WIS (13+1)/18 3rd lvl Divine Soul gives Spiritual Weapon 5th lvl Divine Soul gives Spirit Guardians Quicken Spell is a damage multiplier (Twinned is to a lesser extent) Tomelock with Shillelagh creates a SAD class. For example, a Sorcerer with 3 levels of Hexblade is much stronger than a Hexblade with a few levels of Sorcerer. Pact of the chain with gift of the ever living one invocation and taking Aura of Vitality spell as divine soul sorcerer means you can heal yourself for 120hp in a minute for a 3rd level slot. Hello Guys ! I need some perspective on which of these those builds for a Sorclock (Shadow Sorcerer + Hexblade Warlock) is better. Eldritch blast also provides nice at-will damage and control from the Agonizing Blast and Repelling As the title would suggest, I am looking to play a Divine Soul Hexblade Sorlock in the 5e campaign Curse of Strahd. (starting with 2). So the spell sounds cool and fitting for a Hexblade but is really a Pala/Sorcerer-spell. Then get warlock levels, at least 3 in hexblade, and get both devils sight and darkness as well as agonizing blast and eldritch blast Then get divine soul sorcerer levels, just a couple, for favored by the gods, font of magic, and metamagic [5e] Land Druid or Divine Soul Sorcerer? D&D 5e Hello all! Honestly, Divine Soul can Twin Haste on your 2 Barbarians, so that could be a MAJOR draw. Im doing hexblade due to the japanese myth that katanas had souls inside them. Divine Soul is great too, just not quite as flexible in play since the limited number of spells known forces you to focus a little more. Honestly I'd go divine sorc 1, hexblade 2, then div sorc the rest. For minimal MADness, Str > Cha > Con is best. Clockwork Soul, because the 10 bonus spells make it easier to have all of the main aspects of support covered (control, debuff, and buff). shadowoflameth. If your party doesn’t allow rest cast cheese then extended Aid before a long rest pretty much give the same benefit. 2 hexblade warlock, 1 life cleric, 17 divine soul sorcerer Aasamar (protector), Lorehold Student for background. I wanted divine soul for lots of cantrips and to be able to twin spell healing (D&D 5e) tabletop RPG ruleset. I can't for the life of me decide how I want One clever subversion would be to make your pact seem like “answering the call” similar to a Paladin. Consider Divine Soul for self-healing spells since your HP isn't going to be great. If you want to be primarily a Hexblade I can recommend Hexblade 17/Fighter 3. To add a few thing though- Hexblade 3 also gives you level 2 pact spell slots, which if you convert those to sorcery points, will give you double the number of sorcery points compared to level 1 pact slots. Either divine soul for more spells known and double spell list, or shadow sorcery to save an invocation slot on darkness cheese. Thanks to its feats, spells, If you want to be a melee character, you'll need more AC. Aesthetics (or lore), which companion can be made a Paladin? upvote Currently playing a Hexblade 2/Divine Soul 11 and it’s been a blast. (Or tortle!) Twin haste is great. The way of a 5e's Hexblade Quick Builds: Divine Souls; Flagship Build Series. Human (Lucky) Divine Soul Sorcerer 3 / Hexblade Warlock 2, and I am planning on taking my next level in Warlock and taking the Chain Pact (Imp). You had a dream in which you took up arms to defend yourself against pursuing Divine Soul Features. This optimized build is using hexblade warlock and divine soul Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. I would caution against dipping into warlock so soon. I was planning on going Divine Soul Sorc 1 then either dip 2 into Hexblade for armor+shield+invocations or dip into Cleric (unsure about which domain) for 1 Hexblade warlock brings the defense and offense with medium armor and shield proff, and EB with invocations + Hex and Hexblade curse. If you start with paladin then you can wear armour as well. Divine Soul lets you build a very powerful support/control character. Paladin with Magic Initiate: Warlock—Patch 9. S. Spells Known: Cantrips: guidance, minor illusion, mold earth, prestidigitation. Some considerations include fighter for action surge, Paladin for divine smite, or sorcerer for metamagic and more spell slots. Two levels of paladin gets heavy armor and smite, one level of hexblade gets CHA-based attacks, and sorcerer levels will fuel enough smites to make a viable melee warrior. This is for a max level campaign starting at level 3. That will give you all you need to build a paladin themed character without paladin. Currently I am a 5th level Mountain Dwarf Divine Soul Sorcerer. In my opinion, the best idea from that thread was to go Divine Soul 1 -> Hexblade 5 -> Divine Soul 5 -> Hexblade 15. Best build for a melee Hexblade Warlock/Divine Soul Sorcerer? So, i would go 3 levels of hexblade then full sorcerer, you can emulate extra attack with booming blade, going twinned For build I like starting level 1 with divine soul and then 5 straight levels of hexblade. W/ hex you get nice armor and shield, hex spell, curse, agonizing blast and one other invo. the guide titled:The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) mentions that shadow and divine soul are competitive subclass options for a 2-3warlock/X Sorcerer sorlock. You need Hexblade 2 for Agonizing Blast, Divine Soul 5 for Spirit Shroud/Guardian, and Watcher 6/7 for your auras, so the build only really comes online around level 13. If UA Favored Soul reskinned as Divine Soul, Pal 2/Sorc 6 then if you want the CD, go take it, no biggie, then back to Sorc. shield is Some users also mentioned that a Divine Soul Sorcerer 17 / Order Cleric 1 / Hexblade 2 is quite interesting. Hexblade gives you ac 14, plus shield, plus do 14 dex. Also an Aura of Vitality with extended pretty much a guarantee full party heal. It feels like it would be a blast to play! An interesting A subreddit for D&D 5e and One D&D homebrew. Hope this helps. com/playlist?list=PLI8MM6tTzowCHHdbvAMHZ8ghzyE8yTsne5e Builds:https://www. Ability Scores (Point buy, A subreddit for D&D 5e and One D&D homebrew. I suggest looking for Extendable cleric buffs like aid, death ward etc. The character I intend to use this build is primary melee combatant and the general idea is to use the melee cantrips from SCAG combined with and the metamagic from sorcerer (Which means attack action will not be used). Divine Soul looks really good on paper. My first 5e campaign, I played a straight warlock Currently playing a Hexblade/Divine Soul and it's pretty damn fluid. This is based off using the Half-Elf race for the +2 Cha, +1 Con, +1Dex 1st Level (Paladin): Gain Divine Sense, Lay on For a Sorlock who will be up in the mix-- presumably a Hexblade given the added proficiencies-- it makes a They are now swapping speeds, and using the 5e rule for swapping speeds, the distance they've already spent is subtracted from Divine souls get a very limited selection out of a huge list between Sorcerer and Cleric Level 1 Divine Soul Sorcerer(Sorcerer 1) As always, a good Warlock knows to start as a Sorcerer. Level 4 - hexblade warlock 1: proficiency with medium and light armor, shields and Martial weapons plus hexblade's curse. Fun and smart additions to the game, Paladin 6/Hexblade 14 would give you everything up to the Paladin's Aura and would give you three 5th level spell slots that recover on short rest. D&D 5e Planning to play as a Support Divine Soul Sorcerer who's goal is to heal and buff the party in order to make them more effective at surviving encounters. Aasimar are already known to be born of humans and celestial beings, and they've been given a divine purpose by the gods themselves to do good within the planes. I've been messing with the idea of playing a Hexblade 5/Paladin 5/Sorcerer 10 combo for a while and wanted to get an external opinion about it. and I would suggest taking 2 levels of Hexblade. Also, with the additional HP and additional capacity to heal yourself, Twinned life transference is more efficient than it would be If you want to be an Eldritch blaster, you want Sorlock for quicken spell. Start in paladin for heavy armor, get at least 2 levels in it for divine smite and fighting style. So here's the setup, start with VHuman and take the Eldritch adept feat and 1 level of Warlock for EB and Agonizing Blast, then multi into Sorcerer and stick the course. The other thing I love is the idea that this character is born from the shadows, (hence the gloomstalker) I also would prefer doing gloomstalker as I am a gloomstalker addict for some reason. (Combine with GFB + Shillelagh for great effect) Divine Soul sorcerer 1: Level 12 Hexblade, but make it a divine artifact given to you by a deity (in my case, Bahamut) and 8 levels divine paladin. People take one level dips into Hexblade and three level dips into Artificer to become Int or Charisma SAD, I'm curious if you intended to make these unavailable to celestial warlocks This guide was written with the intention of giving you a comprehensive, scannable introduction to playing a Divine Soul Sorcerer in Dungeons & Dragons 5e. Next build is a Sorlockadin, an abomination of cha casters and optimization. If you want to be a weapon focused, you should probably go pure hexblade. Sure a bit extra healing from celest warlock would be nice, but it is almost worthless, imho, compared to what you get from hexblade. This progression opts for 2 levels in Hexblade to address that weakness by gaining medium armor and shield proficiency, as well as the shield spell. Fun and smart additions to the game, the friendly Discord of Many Things, Something like Hexblade 5/Paladin 2/Divine Soul X is great for spells, and Hexblade 1/Paladin 6/Divine Soul X is also alright and is more defensive. If DSS, either Pal 2/Sorc or Pal 6-7/Sorc. If DM is lethal, you need AC. His background is that he's basically a hitman for The hexblade is the only patron truly capable of unleashing warlocks onto the frontlines. Hexblade 2/Crown 9 will also get you Spirit Guardians & Spirit Shroud, removing the need for Divine Soul and streamlining your levelling/spell progression by quite a lot. 5 hexblade, 15 divine soul (same everything else) You aren’t really optimized for damage as a divine soul sorc, so adding hexblade to be more damage won’t do a ton difference when you could cast a higher level spell. SPOILER. I can't for the life of me decide how I want to level it going forward. Quick Builds:https://www. with silvery barbs and favored by the gods you're just getting two abilities to nope out of anything catastrophically bad. War Caster is great Pure warlock non-hexblade problems This D&D 5E build, the HexWatchers (and variant UndeadWatchers) is a force multiplier that lets a party punch far above its weight class defensively. I know that I do want this character to be a gish melee attacker at some point. 'Champion of House Jorasco' Divine-Sou(17) - Hexblade(2) - Life(1) Dragonmarked(Race) - House Jorasco(Background) This build has Good AC, adds Temp HP, raises Max HP, Buffs, Heals, Cures Conditions, does High Damage, has Advantage on Concentration, sees in Magical Darkness, Influences Social Situations, and Much More. Homebrew campaign rule makes all cantrips also castable as bonus actions. Hexblade's Curse is an unmatched damage-dealing ability Devine soul 9/hexblade 3 and its amazing. The basic build is hexblade 1/Paladin 6/sorcerer 13. if your DM runs encounters spread out across an adventuring day, and Twinnable cleric spells if not. Flagship Build Series: Introduction; Bard: Tag: Hexblade. The catch was MAD, multiclassing Warlock and Cleric simply would not do, but Divine Soul Sorcerer get's access to the Cleric spell list, which includes both Spiritual Weapon and Spirit Shroud. My character is currently a 4th level DSS, and my DM has given me approval to multiclass next level into Hexblade Warlock. After equipping their Hexblade Warlock with the best feats, spells, and build, players can confidently send their warlock into any D&D 5e conflict. Right now, I'm Hexblade 2/Divine Soul 1. You can quicken cast EB and really pump out damage. You can use these for divine smites and/or eldritch smites. Having played both, i just don't see how shadow is comparable to divine soul as divine soul gets healing and support flexibility from the cleric spell Divine Soul Sorcerer is one of the most popular subclasses in the entire game for its sheer, Divine Soul Sorcerer Handbook: DnD 5e Subclass Guide – RPGBOT. Fun and smart additions to the game, the friendly Discord of Many Things, Planning on going primarily Divine Soul Sorcerer and was trying to decide which class to dip into to get some survivability via armor. Your short rest slots get bumped up to level 2 and you get a pact. 1st-level: absorb elements, bless, magic missile Divine Magic: The Divine Soul draws their magical power from the same source as Clerics and other Divine casters. The Hexblade Warlock offers quite a few things for a Divine Soul. It may largely depend on your group make up, and what they bring to the dip table and how you can fill any gaps. The Hexblade You have made your pact with a mysterious entity from the Shadowfell — a force that manifests in sentient magic weapons carved from the stuff of Horizon Walker, Monster Slayer Rogue: Mastermind, Scout, Swashbuckler Sorcerer: Divine Soul, Shadow Magic, Storm Sorcery Warlock: Celestial, Hexblade Wizard: War Magic. You can drop Hexblade to only 2 levels if you don't care about a pact, I guess. A subreddit for D&D 5e and One D&D homebrew. Builds July 11, 2022 January 11, 2024 | 70 Comments on Flagship Build: Gloom Stalker Ranger. D&D 5e Hi guys. ]) still kind of my favorite tbh. Thoughts Using the Sorcerer and Warlock classes in this video, I've made a low-level multiclass build for DnD (Dungeons and Dragons) 5e, that utilizes the Divine Soul [5E] Is Hexblade 1/Divine Soul X a good combo for an energy dipping 1 into Hex for Cha to melee and armor prof, and then riding divine soul all the way to the end. Starting at 14th level, you can spread your Hexblade's Curse from a slain creature to another creature. Divine Magic: Access to the cleric spell list is amazing. Probably go sorcerer 1 -> warlock 2 -> sorcerer x. I've also seen: Vengeance Paladin 2 / Whispers Bard 18 - has acces to lvl 9 spells like wish and foresight and full caster progression. [5e] Divine Soul Sorcerer Optimization . Shadow if you’re already using devil’s eyes/darkness combo. Hexblade will give a lot of survivability, but Celestial might be more thematic for a Divine Soul Sorc. youtube. Celestial 6 allows fire/radiant damage to do extra CHA damage. 2023-12-26, He is a V. If UA are allowed, Stone sorcerer gives you a Con mage armor ability that’s nice, and Clockwork Soul has the interesting ability to Also, at levels after 15, you don’t get too much, so consider a quick multiclass dip. On a 4 or higher, the attack instead misses you, regardless of its roll. I would like to know your thoughts and ideas about the build, I also like Extended Spell for Divine Soul Sorcerers because you can cast Aid before a long rest. By level 14, you will also have the Lifedrinker invocation and the ability to make a Hexblade's Curse last for up to an entire encounter. Tome is likely the better choice for this character, it would give you a ton more versatility through additional cantrips and especially ritual casting. [GUIDE] The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) Why the Sorlock? Combining sorcerer and warlock is one of the most I’m playing a Hexblade 5/Divine Soul Sorceror 1 in AL-ish play (allowing spells from more than just PHB+1 so I have Booming Blade). Divine soil sorcerer also offers a lot of healing potential as you can extend aura of vitality for a total of 40d6 average of 140hp. Currently playing a level 16 Divine Soul Hexblade, and this is a great write up. I was playing a 12th level, even split of Divine Soul and Oath of Devotion until recently. Hexblade's Curse is an unmatched damage-dealing ability I recently started a campaign for Curse of Strahd and I'm running a Hexblade/Divine Soul Scourge Aasimar. Subtle spell is also useful if you're encountering a lot of enemies with counterspell. Hexblade / College of Eloquence (Default) One of the primary weaknesses of the Bard class is its poor defenses. mirror image is a massive, concentrationless ac boost. So that pool gets big very fast. You start at 18 AC and you get _shield_, also from hexblade. Adding an Order Cleric dip is a great way to enhance the build, and exactly this build is covered in this Treantmonk vid. I've been thinking a lot about how to min-max his spell selection, and how he might be able to be a strong contributor to the party in a wide variety of circumstances- while still pumping out as much raw damage as Then you would benefit from Hex Warrior until the duration of the spell expires. Medium armor proficiency, the Hexblade Curse ability, and access to Eldritch Blast is a huge barrage of D&D 5E [GUIDE] The Sorlock – Guide to the tormented divine soul with Xanathar's Divine Soul(17)+Hexblade(3) [Updated 12/20/21] Thread starter Obliza Start date Nov D&D 5E Swashbuckler / Hexblade help Dax Doomslayer; Apr 19, 2023; Character Builds & Optimization Replies 3 Views 6K. It comes online quickly and you will be a smite machine. Max The Hexblade D&D 5e warlock patron is the most optimal choice for a warlock and sorcerer multiclass build in D&D 5e. This manifests in two different ways. Or you can cast sor spells. My allies are: Archfey Warlock, Wildfire Druid, Magic Barbarian, Shadow Monk, and Fighter/Hexblade. TLDR: With 2 levels hexblade you really only get bit better AC, agonizing blast and hexblade curse for only a little more damage, and a pact slot for more sorcery points. Reply reply Also I CANNOT stress enough how much you should consider a 1-2 level dip in hexblade warlock. Random Powell June 3, A level or two of hexblade lets you key everything off of Charisma. I imagine it's not a great combination in the case of the Divine Soul, but I have an old spy character that I got asked to maybe bring back for a game that used to be a cleric as well for backstory reasons, being a spy that used to work for a church and gaining some magic later on after some character development wanting to better protect a NPC she was close to from a That says to go Oath of the Watchers 7 / Hexblade 2 / Divine Soul 11, taking Paladin at 1st, Warlock at 2nd, getting to Paladin 7 asap, one more Warlock, For D&D 5e Builds, Tips, News and more see our Youtube Channel Dork Forge Feel free to message for any build requests or challenges. Thanks for your time! Share Flame blade is a good contender for the worst spell in the game and even with the armor proficiencies from hexblade, . A few weeks ago I made a couple of threads about a similar idea I had: Blade Warlock, ideally with PAM, going a little bit into Sorcerer. com/playlist?list=PLI8MM6tTzowCdUF5l6a8LlO Divine Soul 1 / Hexblade X is on the short list of characters I want to try. Casting another vote for 3 levels. i dont see how it wouldnt be optimal with all the things this character has going for it, any warlock x sorcerer is hard to go wrong with and the front loaded divine soul is no exception. I played a campaign where I did just what you were about to do, and felt underpowered in my blasting, and getting hurt much more often than I should have. Master of Hexes. Two examples of this are Divine Soul Sorcerer 17/Hexblade 3 and Hexblade 2/Lore Bard 18. Edit: you could just go 1 level genie warlock to get the vessel, to get an 8th level divine soul sorcerer spell and pick up Holy Aura. Str 16, Dex 14, Con 14, Int 11, Wis 13, Cha 20. Until you are 1sor/5war I would recommend concentrating on eldritch blast/ hex like Level 2 Hexblade Warlock(Sorcerer 1/Warlock 1) We get our armor situation sorted, and start actually swinging a polearm. Buy some medium armor and a one-hand weapon (I would adivece a versatile one for the damage increase, but that is just me); when it come to spells take eldritch blast as a cantrip, also Hex is a good consentration spell and I think you can cast it If your DM let's you see if you can use a Homebrew invocation to make your Eldritch blast work in melee range and then do divine soul sorc/hexblade build. This is one of THE BEST Divine Hexblade SorcLock guides I've found. Ability scores - greatly depends on whether your GM allows 13 Dex and Cha Paladin multi and/or you're open to taking a Hexblade level. Divine soul sorcerer is strongest damage option due to spirit guardians. I get everything except for armor class from CHA (HP from Inspiring Leader Feat) Mostly use slots for buffing and healing and sit in melee. I recently started a campaign for Curse of Strahd and I'm running a Hexblade/Divine Soul Scourge Aasimar. I’m the only “full caster” in the group so taking some of the more situational spells like Dex or Con for a Divine Soul Sorcerer? [5e] D&D 5e I'm planning on creating a half-elf divine soul sorcerer with point buy, and I know I want 15 (+2=17) CHA, 8 STR, If you take a level in Hexblade, you can solve your ac problem without having to raise your dex beyond 14. Reply reply Posted by u/archon325 - 4 votes and 6 comments Is spirit guardians really a good idea on a divine soul, Bless is insane, +1d4 to attacks and saves in 5e's bounded accuracy makes a big difference. And then it is Dex or Str for further castings. Perhaps your ancestor was an angel, transformed into a mortal and sent to fight in a god’s name. Shadow Sorcerer and Clockwork Soul would also work well for a melee Sorlock. Empowered Spell is great if you want to make the most of spells like Guiding Bolt, Fireball, I'm currently a level 3 Scourge Aasimar Divine Soul Sorcerer, Hexblade's curse provides insane damage boost for a single target once a day as well as being able to use CHA for melee attacks and proficient with Medium Armor. Divine Soul lvl 1, then 2 lvls hexblade (or celestial if you don't want great AC) - then back to div soul til 20. bntj sgix kihmnj yihofkn qzfqhb icffuv nteer wkbksb lqy kfoc itit uegwrt tqr zbcecm wlfyah