Scnnode image. This is where it gets problematic because if I get the named material of one of the cloned cubes and update its texture ( thematerialofmycube. Define the shape of the box in the x-, y-, and z-axis dimensions of its local coordinate space by setting its width, height, and length properties. The box could also be the SCNNode of the camera, so I guess a projection does not make sense at this point. Sep 2, 2020 · 0. While using a scale of 2 sharpens the texture/materials noticeably, it also repeats the image Mar 24, 2018 · if self. These nodes can be due to images or features in space. Then, create a GLSL snippet that does the geometry customization: Jul 9, 2018 · 空間上に写真を置くためには以下のステップがあります。. All other layers seem to be rendered May 3, 2019 · Use this code (macOS version) to test it: import SceneKit class GameViewController: NSViewController { override func viewDidLoad() { super. 2, bottomRadius: 0. Y, . 0+. 111 1 3. Waiting for the proposed solution. Jun 23, 2019 · I'm trying to create a scene where different users can display different cars. It no longer rotate around axis itself but it rotates randomly. Camera capability is the first thing you need for an AR app. physicalSize. Dec 4, 2014 · To do this, you'd first need to refactor so that Helix subclasses SCNGeometry or SCNNode, and then, like in the CALayer case, declare your properties as dynamic. I'm trying to convert an image to SCNNode, but the image always shown in half like this after adding it as child node to part (node) of the car object that I have and the original image is full circle like that one on the black image. AddAnimation(SCNAnimationPlayer, NSString) AddAudioPlayer(SCNAudioPlayer) Adds the player and starts playback. 自定义渲染的首选方法是调整节点几何的不同材质的材质属性 May 30, 2021 · SCNNode position in different places when image recognized Swift I have this code in the didAddNode after an image is recognized. rootNode ; For debugging purpose, I’ve also created a UIImageView on main screen and load barcode image so I can tell if barcode image has been created. Nov 21, 2018 · let image = self. Jun Tanaka. Oct 17, 2017 · You need to translate on the Y-axis by cube-height/2 + sphere-radius. Mar 22, 2016 · To create visible content, you have to add other components such as lights, cameras or geometries (such as bones) to the node. Add rounded edges and corners to a box with its chamferRadius property. OmniLight. landscapeRight from the start. X, . I'm using Xcode 7. 0+ tvOS 9. 0+ visionOS 1. addChildNode (node) I am able to render the gif image in SCNNode but it is displaying only half of it (Right bottom most portion of gif is only visible). geometry. You can create a rounded rectangular plane using the cornerRadius 3. So around 1. But problem appears when I rotate both. snapshot(. translation. z = -0. You can also use a scene source to examine the contents of a scene file or to selectively extract certain elements of a scene without keeping the entire scene and all the assets it contains. pi / 2. rootNode. May 5, 2022 · I have this SCNnode (objectNodeToPlace) that I want to place over the node created/update by the renderers whenever an imageReference is detected by the camera: class ViewController: UIViewController, ARSCNViewDelegate { var objectNodeToPlace: SCNNode A Core Animation layer that renders a SceneKit scene as its content. // We want to let our users know that the app is responding to the tracked image. Check We Have The Image Anchor guard let imageAnchor = anchor as? ARImageAnchor else { return } //2. constraints = [billboardConstraint] answered Mar 3, 2018 at 11:12. projectPoint(nodeWorldPosition) Oct 14, 2017 · 3. contents = UIColor. 523/2, z: 0). removeExistingAnchors]) Oct 3, 2023 · Creating A Sphere. For text you can make your SCNNode from an SCNText, or render the text into a bitmap and use it as Apr 26, 2019 · Part of Mobile Development Collective. My node setup: let node = SCNNode() node. UIImagePickerControllerを使ってカメラロールの写真を取得する. existingPlane) Follow Best Practices for Designing 3D Assets. The first thing you should check is that your bundle actually includes 2x and possibly 3x scale images. 5 // 50% transparency // Add the node . I want to move a SCNNode and a UIView containing an image synchronously. As such you could render a UIImage onto an SCNGeometry using for example the diffuse property. When I rotate only one of them everything is fine. You can do so by creating a new node for your text or image, and add it as a child node of your existing SCNNode ( addChildNode ). 1. Ask Question Asked 3 years, 10 months ago. The source codes of ViewController. In a high level attempt to rule those out, what happens if you use a `UIView` as the material contents instead? Configure the UIView's CALayer in the same manner as before, or use UIImageView properties to set the gif images. (I am using UIRotationGestureRecognizer) func addPainting(_ hitResult: ARHitTestResult, _ grid: Grid) {. If I uncomment the line I just get a white box. existingPlane) Nov 29, 2018 · ARKit updates positions of anchors and corresponding nodes provided via delegate method renderer(_ renderer: SCNSceneRenderer, nodeFor anchor: ARAnchor) -> SCNNode?. 0) let sphereNode = SCNNode( geometry: sphere) scene. In this chapter, you will explore the camera and different views from the camera. As part of either operating system’s view hierarchy, an SCNView object provides a place for SceneKit content in your app’s user interface. opacity = 0. `SCNPlane` is vertically oriented in its local coordinate space, but. If multiple faces are present in the camera image, ARKit chooses the largest or most May 26, 2017 · Abstract. You can then position it as needed relative to your parent node, much as you have already done with your SCNNode. Then tell us if you are setting your ARImageTrackingConfiguration to read multiple images, that can be done by changing: configuration. I want to rotate a SCNNode, which is a painting image. swift is listed as below . transform,translation) Jul 16, 2018 · Adding camera permissions. transform = SCNMatrix4Rotate(node. Aug 11, 2016 · My first image can no longer be displayed, it should be the state before the rotation of fourBalls applied : purple (top left), white (top right), cyan (middle left), green (middle right), the bottom balls are the same. Jul 21, 2018 · To change presentation node's transform, use SCNAction. Code: @objc func panDetected(recognizer: UIPanGestureRecognizer){. Apr 17, 2020 · Update image of SCNNode. type = SCNLight. 3. May 5, 2024 · I updated the question to include the 3D model image (with axis). – Aug 4, 2018 · func renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) This function is responsible for finding new nodes. López. png" ), will set the same texture to all instances Jan 20, 2023 · I am trying to create a SCNNode whose geometry is created using an array of x, y, and z positions. To refer to a filter by key path, you must set the filter's name property to a string that uniquely identifies that filter instance, as shown in the code above. session. plist file and enable camera usage. 0) // 2 Create the node using the geometry type let sphereNode = SCNNode(geometry: sphere) sphereNode. The scene graph contains a special node which forms the foundation of your node-based hierarchy: the root node. Aug 20, 2018 · Obviously you need to handle the full logistics of this, however a very basic example might look like so assuming you stored your Images into an Array of UIImage e. sequence([growAction, shrinkAction]) //4. resetTracking, . The border I am talking about is highlighted in the green part How can I solve May 11, 2018 · let texture = SKTexture(image: croppedImage) let material = SCNMaterial() material. 0, chamferRadius: 0. Figure 1 A plane and its properties. 8+ Mac Catalyst 13. height) var videoPlayer = AVPlayer () //3. Use the SceneKit physically based lighting model for materials for a more realistic appearance. Sep 5, 2021 · let sphereNode = SCNNode(geometry: sphere) sphereNode. let plane = SCNPlane (width: 5, height: 5) plane. green mat. If I run it in an iOS Playground I get something that looks like an open GL exception. 0 and adds it to the scene. 0, 1. ios. I switch between rotation around y and around z axis. In case where you use it for other nodes than the camera, it can be used to make an object point towars another object with another “side” than its front. A structural element of a scene graph, representing a position and transform in a 3D coordinate space, to which you can attach geometry, lights, cameras, or other displayable content. Hi Yali, there are some known issues with setting SCNMaterialProperty diffuse contents to CALayer. atTime: renderTime, with: size, antialiasingMode: . With the advent of vertical plane anchors, we can now also attach objects onto these vertical walls. position = SCNVector3(x: 0, y: 282. super. z = Float. Y should stay unaffected to simplify the scenario. So your constraints idea is correct, but you need to provide nodes via the delegate method instead of adding them directly to the scene. Google Images. I am aware that I can use SCNAction. transform) return sphereNode. let node = SCNNode() guard let imageAnchor = anchor as? ARImageAnchor else { return nil } Overview. let OmniLight = SCNLight() OmniLight. Mar 20, 2018 · 2. contents = @"somefile. Move your SCNNode to that position by changing the node. Mar 13, 2020 · mainNode. A plane defines a flat surface in the x- and y-axis dimensions of its local coordinate space according to its width and height properties. view as! May 26, 2017 · class func sphereNode() -> SCNNode { // 1 Creating the SCNGeometry type let sphere = SCNSphere(radius: 6. Thanks in A Core Animation layer that renders a SceneKit scene as its content. opacity = 1. 3. arSceneView. 1. contents = imgName. A scene graph node that serves as a placeholder for content to be loaded from a separate scene file. Run The Sequence. Here is the code I have. You can also animate filter parameters by their key paths, as in the code below that animates one of the filters from the previous example. pi/2, 0. Apr 23, 2019 · Ok first of all lets see ARImageResource group. let animation = CABasicAnimation(keyPath Oct 20, 2017 · Just trying to execute a simple idea of the ARKit paint apps that you see all over the app store now. So the imgToAdd is a snapshot of the scribble that the user has already put onto the screen and this event is fired at the touchended after an image is created from the view scribbled on. If you want to align your node to the camera's orientation, just use SCNBillboardConstraint. I am using the following code; however, this is not showing up. You set a light’s type using its type property. position = position // 4 Giving the node Sep 1, 2018 · 2. It refers to where you want the eyes to be of the object you make look at something, which is normally the localFront property of the node you are looking with (i,e. This creates a sphere with a radius of 1. transform, . If multiple faces are present in the camera image, ARKit chooses the largest or most Dec 27, 2017 · You can use SCNSceneRenderer projectPoint:point : Projects a point from the 3D world coordinate system of the scene to the 2D pixel coordinate system of the renderer. 2 – Dec 19, 2015 · Thanks. A renderer for displaying a SceneKit scene in an existing Metal workflow or OpenGL context. Screenshot 1 shows SCNNodes when the materials use a scale of 1. UPDATE. May 20, 2019 · add this SCNNode to sceneView. If We Have A Valid Name & A Valid Video URL The Instanciate The AVPlayer if let targetName Jan 26, 2017 · I am attempting to change the SCNNode's diffuse contents to the WebView Layer in the function - (void)webViewDidFinishLoad: (UIWebView *)webView completes, but the code crashes. 0) Next, I want to translate the node forward one unit along the negative z axis relative to current rotation When face tracking is active, ARKit automatically adds ARFaceAnchor objects to the running AR session, containing information about the user’s face, including its position and orientation. 4, height: 1) let node = SCNNode() node. Modified 3 years, 10 months ago. runAction(animationSequence) } } However, if you wanted for example to create an SCNNode which had functions which would only be available to that instance, then creating a subclass may be the way forward. Please note that the device is fixed at UIDeviceOrientation. Failed to load SKSpriteNode with UIImage texture into ARKit SCNNode I am trying to display a barcode image on a SCNNode reside in an AR WorldTracking session, unfortunately, I just can’t make it work Mar 15, 2024 · To use the Augmented Faces API from your app, initialize an Augmented Faces session. Apple. renderer. color = UIColor. I have done the anchor to be the reference image before but that also did not get me to the goal. Provide the reference image to ARKit to get updates on where the image lies in the camera feed when the user moves their device. (ARKit detects and provides information about only face at a time. A common geometry used in 3D graphics is the sphere. Oct 24, 2018 · In a previous tutorial, we were able to measure vertical surfaces such as walls, books, and monitors using ARKit 1. May 22, 2018 · Perform a hitTest to check where you have touched, and detect which plane you touched and get a position. geometry = detailedGeometry node. But when image disappears and camera stays at the same position SCNNode didn't get dismissed. 0, height: 1. /*. Viewed 330 times Dec 9, 2016 · Capture image/screenshot of SCNView with SCNNode hidden: drawViewHierarchyInRect afterScreenUpdates not working. You’ll also learn about how the lighting of a scene works and the different type of lights that are available in SceneKit. width, height: target. Aug 21, 2018 · Set a different image for each SCNNode face. 0) I then wish to rotate the node by 90 degrees to the left which can be achieved with: node. 11. let hitResult = self. Right now i can able to add 3d object but it's not referred to reference Then, configure the action’s properties. If you have a 2x image, then the point size is 1/2 the pixel size. node. When initializing, simply pass the capture device’s field of view, and make sure you set the delegate. let node:SCNNode = // Your node. SceneKit makes it seamless to generate one. addChildNode(mainNode) // Perform a quick animation to visualize the plane on which the image was detected. – Karlo A. 0+ macOS 10. mapNode == nil {. Apr 28, 2016 · When you hide a SCNNode, it doesn't instantly invalidate the view for redrawing like hiding a UIView subview would, so setting afterScreenUpdates to true doesn't have an effect at this point in time. When the user first signs into the app they get uid, username etc. This is what I've tried. lightingModel = . I've experimented with other 3D models possessing a centered axis position, and I presume the issue is unrelated to this. You need to convert it first. My code looks something like this: let mat = SCNMaterial() let mat2 = SCNMaterial() let node = SCNNode(geometry: SCNPlane(width: 6, length: 9)) mat. Deprecated. Sep 19, 2021 · Get Size of image in SCNNode / ARKit Swift I'm trying to scan a Reference-Image an then display the image itself above the printed reference-image. Our app lets users upload custom images to serve as materials for SCNNodes, as you can see from the screenshots and code below. In iOS and tvOS, SCNView is a subclass of UIView. May 4, 2018 · let animationSequence = SCNAction. let yourNode = SCNNode() let billboardConstraint = SCNBillboardConstraint() billboardConstraint. let scene = SCNScene() Nov 7, 2018 · SCNNode 被称为节点,一个大型的游戏场景结构就是由无数个小的节点组成,它有自己的位置和自身坐标系统,我们可以把几何模型,灯光,摄像机的游戏中的真实元素,吸附到SCNNode 节点上. 11. simdTransform = matrix_multiply(currentFrame. position = SCNVector3(0. The UIView with the UIImageView are positioned on the Node, so that it looks like they are the texture of the SCNNode (a cube). Ask Question Asked 5 years, 7 months ago. AddNodes(SCNNode[]) Adds the specified nodes as children of this SCNNode. 0+ watchOS 2. let configuration = ARFaceTrackingConfiguration() configuration. Adds the animation to this SCNNode and associates it with the key. let sphere = SCNSphere( radius: 1. Many of these actions are animated by SceneKit Mar 2, 2018 · func renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) { //1. 5. isLightEstimationEnabled = true sceneView. Apr 11, 2020 · I am trying to show a SwiftUI view on a plane on the detected image. Sep 25, 2018 · I am trying to 3d object to reference image when user taps on scnplane. g: let imageGallery = [UIImage (named: "StackOverflow"), UIImage (named: "GitHub")] Then ARKit is used to scan for image placed in the environment. let newPaintingNode = SCNNode(geometry: planeGeometry) May 23, 2015 · This is obviously because the object (material) doesnt read the depth buffer, including for parts it already rendered of itself. I have touches began to scnplane to add new 3d object. This session is responsible for taking in camera images at 60 fps, and will asynchronously return face updates to a delegate method. Nov 1, 2017 · sun. After the node is marked as hidden, after we know the SceneKit render loop has completed once, and after the view is ready to be redrawn on screen Aug 7, 2017 · You have two options here: Create two SCNPlane geometries, orient them back to back and assign different images to each geometry. name = "sphere" //3 Setting the node position let position = SCNVector3Make(35, 0, -60) sphereNode. diffuse. 3 meters I've got a crash. freeAxes = [. 0, 0. 2912) let planeNode = SCNNode(geometry: plane) planeNode. Depending on a light’s type, its position and direction may affect its behavior—you control the light’s position and direction through the node that the light is attached to. Nov 10, 2023 · I have used ARKit with ARFaceTrackingConfiguration to detect face using below code. But I get this error: 43282] bool _WebTryThreadLock (bool), 0x7fae33f33680: Tried to obtain the web lock from a thread other than the main thread or the web thread. Get The Reference Image let referenceImage = imageAnchor. createLayer() does not render the text. AddChildNode(SCNNode) Adds the specified node as a child to this SCNNode. localCoordinates. func renderer(_ renderer: SCNSceneRenderer, nodeFor anchor: ARAnchor) -> SCNNode? // After detecting the image marker. mainNode. Now the very first thing we will do is to navigate to the info. // Add the painting. LightType. showsStatistics = true sceneView. Then in code, I want to make new copies of this SCNNode - I have used clone so far - and then I need to set a new texture. 渲染代理. referenceImage //1. . ) Bake ambient occlusion shading so that objects appear properly lit in a wide variety of scene lighting In this way the currently added scnNode wil be deleted when the image is covered or when there is found a new image. May 17, 2024 · Here is an example of how you can make an SCNNode transparent: swift // Create a geometry for the node, for example a box let box = SCNBox(width: 1. camera. let nodePositionOnScreen = renderer. In macOS, SCNView is a subclass of NSView. When the camera detects an image, I want to calculate the X, Y, Z and the orientation (tilt, pan, roll) of the detected image relative to the originNode. position = SCNVector3. This way, the presentation node immediately updates and you get the right physics. I need them to be one next to the other. constant return mat }() I place two cylinders on each wall, where the cylinder's opacity is set to 0. Thus you should have: ballNode. Accepted Reply. I tried below steps to rectify this but still in vain. A container for the color or texture of one of a material’s visual properties. This code merely adjusts the y-axis position: scene. levelsOfDetail = [SCNLevelOfDetail(geometry: simpleGeometry, screenSpaceRadius: 40)] Yaali. let nodeWorldPosition = node. position=SCNVector3(0,0,-1) And i want to use the sun SCNSphere as a omni light source. viewDidLoad() let scene = SCNScene() let scnView = self. When face tracking is active, ARKit automatically adds ARFaceAnchor objects to the running AR session, containing information about the user’s face, including its position and orientation. return nil. Methods and properties common to the , , and classes. iOS 8. I have tried the SCNNode x, y, and z but the image is not moving within the middle point. let configuration = ARImageTrackingConfiguration() configuration With this method I'm able to display the image in the scene, but the problem is the around the image there is a sort of "lights". Viewed 93 times Part of Mobile Development Collective The image below shows a rotated box that should be moved horizontally on the X and Z axes. To position and orient a box in a scene, attach it to the geometry property of an SCNNode A view for displaying 3D SceneKit content. Sep 17, 2016 · 2. To be clearer, in this case I want to apply a round image in a rectangular plane. move(to: position, duration: 3), but that doesn't meet my needs - as I don't want every node taking the same duration to get to the destination. mat2. Jun 8, 2016 · 1. 1, bottomRadius: 0. Dec 2, 2019 · The images are displaying on top of each other in an X pattern. To construct your scene, you add your nodes either as child nodes of the root node or as a child of one of May 17, 2024 · I have an SCNNode() defined as two squares (forming two sides of a cube) with a material defined as. Along with the lighting, you’ll learn about how the object’s material plays an important role in how the object is lit up and Nov 18, 2015 · When I add a semi-transparent image as a texture for a SCNNode, how can I specify a color attribute for the node where the image is transparent. class SCNMaterial : NSObject. geometry?. Specifically, we'll go over how we can place virtual paintings like May 22, 2018 · Perform a hitTest to check where you have touched, and detect which plane you touched and get a position. Screenshot 2 shows the same nodes with a scale of 2. Modified 5 years, 7 months ago. SceneKit can read scene contents from a file in a supported format, or from an NSData object holding the contents of such a file. scene. eulerAngles. materials = [newMaterial] let node = SCNNode (geometry: plane) self. The images are displaying on top of each other in an X pattern. move(by: SCNVector3, duration: 0)) instead of simply node. position = SCNVector3Make(0, 6, 0) Here is the screenshot: The relevant complete code: override func viewDidLoad() {. columns. rootNode. Most actions allow you to change a node’s properties, such as its position, rotation, or scale. The most comprehensive image search on the web. Since I am able to specify either color or image as a material property, I am unable to specify the color value to the node. sceneView. let translationResult = result. maximumNumberOfTrackedImages = 10 this setting has to be declared in order to detect multiple images. 写真のUIImageを持ったSCNNodeを作る. In general an easy solution to render a SCNNode in front of the main scene is to use an SK3DNode (with its own scene and depthbuffer) in the scene's overlaySKScene. contents = strName. Information about the result of a scene-space or view-space search for scene elements. So lets say we want to move the box in the direction of the red arrow. Z] yourNode. I am trying to rotate SCNNode with UIRotationGestureRecognizer and changing of eulerAngles. The "virutal" image size should be the same like the printed size. Create An SCNPlane & An AVPlayer let videoPlayerGeometry = SCNPlane (width: target. As I am sure you are aware an SCNGeometry has a materials property which is simply:. Your center is a super tiny number (it's a percentage in terms of your capturedImage 's size). 0) let boxNode = SCNNode(geometry: box) // Set the opacity of the node to make it transparent boxNode. Mar 15, 2018 · How can I use applyForce() to an SCNNode so that it goes in the direction of another SCNNode? I do know the positions of both nodes. それぞれ順番に解説していきます。. self. Mar 2, 2018 · func renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) { //1. Feb 4, 2020 · When they point camera at some specific image - I place SCNNode on top of that image and after they remove camera from that image - SCNNode get's dismissed. Interesting but when I run that (tested on different machines) it takes quiet a while to run (60 sec for sure) and I get the first image (shows above). (See the SCNMaterial class and the Badger: Advanced Rendering in SceneKit sample code project. Find the Camera Usage Description key, like the below image, and give it a suitable message. To orient a plane differently, adjust the transform property of the node containing the plane geometry. // Add the plane visualization to the scene. Finally, to execute the action, call a node object’s run(_:) method (or a similar method from the SCNActionable protocol) and pass it the action object. 3, height: 1) let simpleGeometry = SCNCone(topRadius: 0. But if i run this code, the sun is full black. addChildNode( sphereNode) 👉. Oct 3, 2023 · let detailedGeometry = SCNCone(topRadius: 0. Often this works, rendering the node as expected, but about 25-50% of the time, any CATextLayer I have as a sublayer of the layer returned in self. planeNode. Mar 15, 2024 · To use the Augmented Faces API from your app, initialize an Augmented Faces session. renderingOrder = -1. Dec 19, 2015 · Thanks. The result: barcode displayed on UIImageView properly but not on SCNNode. viewDidLoad() // create a new scene. var translation = planeNode. // Create a plane to visualize the initial position of the detected image. 0+ iPadOS 8. I can rotate it on the floor, but I cannot rotate it correctly on wall. let plane = SCNPlane(width: 1. Do that by creating an image tracking session and passing the reference image in to the configuration’s trackingImages property. hitTest(loc, types: . You illuminate your scene by attaching lights to SCNNode objects using their light property. The image where the top left ball's colour is white, is the already rotated state. omni. 2912, height: 1. This solution does unfortunately not solve the positioning problem of images because of the following: ARKit doesn’t track changes to the position or orientation of each detected image. A set of shading attributes that define the appearance of a geometry's surface when rendered. materials = [material] } Everything works fine to the moment when the size of SCNNode becomes bigger and the image is bigger too. contents = texture. simdTransform. 2 – Oct 25, 2019 · 2. そのnodeをsceneViewに貼る. runAction(SCNAction. multisampling4X) return image. position value with an SCNVector3. delegate = self sceneView. transform = SCNMatrix4(anchor. Create custom SCNGeometry from SCNGeometrySource (4 vertices of plane) and two SCNGeometryElements (one for each side: 2 triangles, 6 indices), and assign array of two materials Apr 21, 2015 · Background. Overview. This load logic is setting a SKSpriteNode size but that property is in terms of points while the texture is typically in terms of pixels. the camera node). For example, if you want to set position, use node. Nov 29, 2018 · ARKit updates positions of anchors and corresponding nodes provided via delegate method renderer(_ renderer: SCNSceneRenderer, nodeFor anchor: ARAnchor) -> SCNNode?. Change the rotation of the SCNNode prior adopting the translation of the camera: let planeNode = SCNNode (geometry: imageplane) planeNode. 2, OS/X 10. 2. x = -. 0, length: 1. In this tutorial, you'll learn how to make your augmented reality app for iPads and iPhones by using ARKit. Sep 8, 2018 · Create An SCNNode To Hold Our VideoPlayer let videoPlayerNode = SCNNode () //2. Figure 1 A box and its properties. contents. `ARImageAnchor` assumes the image is horizontal in its Dec 2, 2019 · The images are displaying on top of each other in an X pattern. firstMaterial. white. position. Please note the white border around the circle. var meshMaterial: SCNMaterial = { let mat = SCNMaterial() mat. run(configuration, options: [. Create a 2D image as a SCNNode in scene kit ios Feb 12, 2016 · My problem is that I can load an image on the SCNNode, but the text does not appear when I load it. de cn tq ut ir cx jh ni dj ai